openalea.phenomenal.display.scene.Scene#
- class openalea.phenomenal.display.scene.Scene[source]#
Bases:
DisplayMethods
__init__()add_actor(actor)add_actor_from_arrow_vector(start_point, ...)add_actor_from_ball_position(position[, ...])add_actor_from_plane(center, normal[, ...])add_actor_from_text(text[, position, scale, ...])add_actor_from_vertices_faces(vertices, faces)add_actor_from_voxels(voxels_position, ...)add_actors(actors)add_actors_from_voxels_list(...[, colors])add_text_actor(text_actor)add_text_actors(text_actors)clean_all_actors()export_scene_to_vrml(file_prefix)export_scene_to_x3d(file_prefix)get_actor_from_arrow_vector(start_point, ...)get_actor_from_ball_position(position[, ...])get_actor_from_plane(center, normal[, ...])get_actor_from_text(text[, position, scale, ...])get_actor_from_vertices_faces(vertices, faces)get_actor_from_voxels(voxels_position, ...)init_record_video(filename[, windows_size, ...])record_video(video_filename, elements, func)render([windows_size])reset_camera()screenshot(filename[, magnification])set_background_color(color)set_camera([elevation, azimuth, position, ...])show([windows_size, screenshot_filename, ...])switch_elements(elements, func)