openalea.phenomenal.mesh.normals¶
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openalea.phenomenal.mesh.
normals
(vertices, faces)[source]¶ Compute normal of each faces
Parameters: - vertices ([(x, y, z), ..]) – Spatial coordinates for unique mesh vertices.
- faces ([(V1, V2, V3), ..]) – Define triangular faces via referencing vertex indices from vertices. This algorithm specifically outputs triangles, so each face has exactly three indices
Returns: out – List of vector direction of the normal in the same order that faces
Return type: [(x, y, z), ..]